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Reviews (DC)

Detective Comics #500

Detective Comics #500

“To Kill a Legend,” a gem of a story from Alan Brennert and Dick Giordano, anchors this above-average “anniversary” collection, which also features work from Len Wein, Mike W. Barr, Joe Kubert, Jim Aparo, Walter Simonson and many more. [More]

Reviews (DC)

Review: The Brave & the Bold #147

Terrorists seize control of weapons of mass destruction? Thank Rao Batman and Supergirl are there to save the day. Cary Burkett delivers a tight done-in-one tale, nicely illustrated by the late, great Jim Aparo. [More]

Reviews (DC)

Review: Batman #303                          

A blow to the head leaves Batman confused — and soon he’s fighting crime as Bruce Wayne, superhero! Throw in a villain called the Dodo Man and the lead feature by David V. Reed and John Calnan is as silly as it sounds. Luckily, the backup story by Denny O’Neil and Michael Golden is a cut above. [More]

Reviews (DC)

Review: The Brave & the Bold #149      

Needing help infiltrating a gang of criminal runaways, Batman asks Robin to call the Teen Titans back together. Typically goofy B&B fun from Bob Haney, with typically excellent B&B art from Jim Aparo. [More]

Reviews (DC)

Review: Adventure Comics #451           

Topo the octopus runs off with Aquababy; Aquaman pursues, but winds up battling Starro the Conqueror instead. Weak villains bring down the story, written by David Michelinie, but the art by Jim Aparo is strong. (The J’onn J’onzz backup feature, drawn by Mike Nasser and Terry Austin, is pretty, too.) [More]

Reviews (DC)

Review: Adventure Comics #450           

The Weather Wizard steals an experimental “vibrojector” to use against the Flash, but ends up battling Aquaman instead. David Michelinie comes onboard as writer, but Jim Aparo’s art (as well as Mike Nasser and Terry Austin’s art on the J’onn J’onzz backup feature) is the real draw here. [More]

Reviews (DC)

Review: Adventure Comics #449           

Aquaman must stop the Marine Marauder, a “lowly marine biologist” who uses air-breathing sea creatures to steal swine-flu vaccine. Steve Skeates story is pretty silly, but Jim Aparo’s art is excellent as usual. Throw in a well-drawn backup story by Mike Nasser and Terry Austin (written by Denny O’Neil) and this comic is one to pick up for the art. [More]

Reviews (DC)

Review: Batman and the Outsiders #4      

The Outsiders continue to settle into their new lives in Gotham — at least until Ned “Meltdown” Creegan escapes from prison. Mike W. Barr loads this done-in-one story with several character moments, all drawn with aplomb by veteran Bat-master Jim Aparo. [More]

Reviews (DC)

Review: Batman and the Outsiders #3      

As The Outsiders begin to settle into their new lives in Gotham, a terrorist known as Agent Orange plans his attack. Writer Mike W. Barr continues to do a good job fleshing out these characters; Jim Aparo handles the art. [More]

Reviews (DC)

Review: Batman and the Outsiders #2      

Captured in Markovia while trying to rescue a friend, Batman discovers the new allies who would become The Outsiders. Despite a few missteps, Mike W. Barr does a nice job with this origin story, while Jim Aparo’s art is as dependable as always. [More]

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